UltraKill | Дата: Wednesday, 13.03.2013, 19:52 | Сообщение # 1 |
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| Requirements: Killing Floor SDK
For this example i will be using the british soldier models.
Step 1 ------------------- Launch Killing Floor SDK. When it's open you should see a little box like this
Step 2 ------------------- Now that we got the texture box open lets start a skin. I'm going to do the soldier's as an example. Feel free to skin what you want later Click on this box and go down to KF_Soldier_Trip_T Click on the box that says "Heads" and go down to "Uniforms" scroll down to "brit_soldier_I_diff" and click on its name. Right click it and select "Export to File" Save it to where you want. It will save as a DDS so make sure you have something that can open them. Now open it up with whatever you are going to be using to edit it and go nuts.
Step 3 ------------------- Once you're done with your skin you have to add it to the game. Go back to KF SDK and go to your texture box. Click File then Import and find your skin and click Open. Now you will see this. If the name is not already brit_soldier_I_diff then change it to that and press Ok. Now your new texture should be there. If it's not go back and see what you did wrong. Now click file and save and save it as something different then the original name or the game won't let you play online. I'll save mine as KF_Soldier_Pink_T
Step 4 -------------------- Now go into your killingfloor/system folder and go down to the model you are wanting to skin. it will be one of the files pictured. I'm going to do Private_Schnieder. Open it with Wordpad Change KF_Soldier_Trip_T to the name of your texture's file. I'll be changing mine to KF_Soldier_Pink_T and save it. Now go into Killing Floor and set your playermodel to the one that you edited. (Once you edit a skin it will show no model there until you select one. you didn't do anything wrong) If everything was done correctly it will show your skin.
--- Half-Dead
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